Login
Crimson-Idol 
Diablo 3

R.I.P Torc

posted in Diablo 3

Torc - my level 45 hardcore monk - has kicked the bucket.

My gear was all around 20 levels too low due to simply not finding anything, other than my weapons which I had some fairly nice ones. Both with around 30life per hit and a socket, and totalling about 1.1k dps. But it's still a damn nuisance to lose it all.

I've not been playing the monk much lately after Shifty lost his witch doctor (twice, and later wizard) but I pressed on a little these past few days, hitting nightmare act 3 last night. So I began pressing into act 3 this morning and comfortably cleared the 1st boss down in the larder.

Next, onto the battlefield.. out I go, bit of a painful moment with those huge moon clan warriors when they enrage but still only around 50% hp at my lowest, cleared a few more packs then came across one of those Herald of Pestilence groups (3 or 4) - I knew they would go straight for that underground attack so I hit the blind button to delay them a few seconds, but didn't get the furthest one....

(Read More)

Comments [1]

Website

Stuck in a Rut

posted in Website

After creating my to-do list site work progressed fairly swiftly and I was actually feeling pretty pleased with the way it was all going. But lately, I've just ground to a halt. This is a culmination of many things really;

I'm struggling to keep my mind occupied at the moment, whilst coding may be a good way to achieve that the cause/effect of the mood that this has put me in, is that I simply.. don't care enough about anything right now to put the work in.

Diablo 3 has, well, I wouldn't say "got me hooked" but is enveloping my time - for mostly the above reason. I like Diablo and I always have, but the repetitive nature of it (more so than most RPG's, due to the campaign repetition) limits how much I can play it on my own. Most of my solo play at present is to try keep psyche occupied.

Finally, the major issue for site progression instead of just general activities, is that I simply hit a design block. When the coding first began I was intending something on a far grander scale, that of a gaming article/review site with the blog on the side as a "In the mind of the creator" type thing. But I wanted to get it all ready prior to the rapidly approaching beta's and chose to strip it down, resulting in "A Blog". Planning ahead is not my strongest suit, especially given my one real attempt to do so has not had the greatest results (even if not through any planning related issue).

(Read More)

Comments [3]

Diablo 3

Freyn Returns

posted in Diablo 3

As I'm sure anyone not living under a rock - in the atlantic ocean with no eyes or ears - is aware, Diablo 3 was released yesterday. My copy did not arrive until this morning so I'm a little behind on the slaughter but I'm certainly going to put the time in. Unfortunately the servers have just been taken down, but I guess that gives me time to get this written!

I've only given the one class (Barbarian, as if it needed saying) the go so far, because I am certain I am going to enjoy it and I'm more of the 1 character first kinda guy. Needless to say, Freyn (both Freyn's actually) is currently making a rather bloody mess in the world of Sanctuary at the moment.



Note: I am aware that there are kill streaks of 10k+ out there, this isn't meant to be showing off. Although it's worth noting they are all done by deliberate kill farming, not just playing the game ;)

(Read More)

Comments [0]

General

Frustration, thy name is Ebuyer.

posted in General

Whilst I am not generally wishing to assail a company, and my general experience with Ebuyer has been positive over the years - if it wasn't I wouldn't still use them - I am somewhat annoyed lately. So here's the story...

I bought the parts for a new computer in April, and as seems to be my luck with every computer I've ever built (not just with parts from Ebuyer, but other stores both online and offline) some of the memory modules I bought were faulty. So, as you can imagine I contacted them and arranged for a return/replacement.

I bought the modules in a single kit of 4 modules, and so was a bit concerned I may have to down my PC for a week or so while they were replaced. So naturally I raised an "eNote" on their site to ask, specifying complete with product link that I bought a 4x4gb kit, and asking would I need to return only the faulty items or the entire kit. They said just send the faulty modules.

All confirmed, I started the returns process requesting an RMA number - again, in my request I said "I have sent an eNote and was told only to send the faulty modules", someone checked it over and moved it to the next step, which had to be done by phone. So I phoned them up, and again (twice if I recall during the conversation) expressed my concern over whether I would need to return all 4 or just 2, and that I had been advised only 2. The bloke on the phone agreed only the 2 were needed. My RMA number was assigned and collection arranged for the following tuesday.

(Read More)

Comments [0]

World of Tanks

Patch 7.3

posted in World of Tanks

Well I guess it's a case of better late than never, as the new patch arrived today just over a week into may (originally given as late april). It's brought with it the splitting of the USSR heavy tank tree's.

The Revelant Points
The KV becomes the KV-1 (Tier5) and KV-2 (Tier6), the latter given to you if you have a KV in your garage with the big turret researched. The KV-3 moves up a notch to Tier7, with hitpoints and gun adjustments as nessecary, and is replaced by the T-150. The IS-4 moves up to the Tier10 slot of the new line and is replaced by the IS-8. With the addition of the KV-4 as the Tier 8, and ST-1 as the Tier9.

The Patch and I
Well, I've had the KV and KV-3 since last year when I played World of Tanks the first time and headed (on the advice of friends) for the USSR heavy tree... before putting it down completely after I loathed the KV-3. But upon seeing the upcoming patch I pushed to try and get an IS-4 so that I might have 3 free garage slots instead of 2 (and ofc, a tier10 for free)... but hit a real roadblock in the IS-3 that I just cannot stand to play.

(Read More)

Comments [0]

Website

Another step closer

posted in Website

As you can see, I've added categories to the site with little icons - both in the main area and the sidebar, at the moment it's only the blog that's categorised with the gallery as the next step.

How the categories look is one area I'd particularly like feedback on, I'm a bit unsure about the icons but it's all trying to prepare for what's to come later so, adjustments would be better done now.

The general idea is of course to make it easier for people to find all things on one particular game/topic - Tags kind of fill the same purpose, but only really affect the blog and are more detailed if you like.

Having a to-do list and knowing the release of Diablo 3 is just around the corner are certainly helping me to press on with the updates (even if most of this could've been done in a single day...). More to come of course.

Comments [3]

Website

Site Updates

posted in Website

For the benefit of the two people who have any interest in the site (maybe it's three by now?) I've been doing some updates.

First off is the To-Do List I've added to both motivate myself to update and to give a sense of where I intend to take this all. The link to the to-do list can be found in the page footer, along with the other 2 main updates I've done outside of bug fixes. An RSS Feed for the blog, and a contact/feedback form.

I'll be adding more to it, I'm working on the next steps already... when I can motivate myself enough to do anything. Hopefully there'll be more done in time for the next GW2 beta weekend, or the release of Diablo 3 which is creeping up fast.

Comments [0]

Guild Wars 2

Part 2: Review

posted in Guild Wars 2

I figure a bit more on my beta impressions is necessary, I may later on do some indepth detailing of how various parts of it work but for now, just a quick 'review' if you like.

Graphics/Engine
The art style is both fairly standard and very unique at the same time. The characters, world, it's inhabitants etc - are all what you find in the average MMO these days - not too sparkly not too 'blob of colour' and actually quite well detailed even on medium settings. The UI is minimalistic and very artistic, which works very well with the rest of the game. As for the unique part I mentioned, well that's mostly seen during the cut-scenes. All being built out of layers ontop of each other, like a moving painting... not that that's a great description. Generic Screenshot

The few things I expected to frustrate me with the art style were the 'Korean' style things, namely the Asuran race. But actually, I am even pondering whether to make one and simply kit it in heavy armor to look like a dwarf! There are some hilarious things in the game such as the tonics from mystical chests. Notrust takes a tonic for 'hare loss'

(Read More)

Comments [1]

Guild Wars 2

Guardian vs Warrior

posted in Guild Wars 2

So my main intent of the beta weekend other than to check out the mechanics of the game, was to try and make a class choice. Have I succeeded? Not quite. Here's a brief run down of what I felt the classes were good at/my experiences.

Guardian
In Structured PvP (full traits/skills/rank/gear) with the build I had, I felt near unkillable. I certainly wasn't dishing out the damage and I have no idea how much my passive healing was helping (if it did anything) - but I was able to defend a point for plenty of time until help arrived. Even against 5 opponents.

In World PvP, I felt both useful and useless at the same time. Fighting camp guards I was fantastic for being a tank and I honestly rarely needed to use my heal skill, defending keeps the main fun was nipping out the gate - dropping a reflective projectile wall infront of the gate - nipping back in. Again though, how useful was that? I don't know. Sure people were causing a lot of damage to themselves but with everyone being able to heal/escape actually finishing a player is very rare unless you can get right up in their grill.

(Read More)

Comments [2]

Guild Wars 2

Part 1: Initial Beta Impressions

posted in Guild Wars 2

So the full scale beta weekend went live at 8pm GMT on friday the 27th, as expected there were some teething problems. Initially all seemed fine but as more and more people connected spammed that login screen.. it all went horribly wrong.

Eternally failing to connect to the login servers and quite a few connection drops for those playing was the lot assigned to all those who were just itching to play. But.. come 4am and my traditionally bad sleep pattern kicks in, time for a game! 10mintues later there's server maintenance!

Still, I've played around 30minutes in total and am starting to get a feel for how it's going to work. At 4200xp for level 2-3 and the knowledge that there is no leveling curve it looks like leveling up to 80 will be VERY quick (Edit: There is a slight increase at lower levels (approx 200xp), when I get to the upper ones I'll check again). That's potentially a bad thing but not really, because the majority of the content is PvP based and all the PvP areas bump you up anyway. (For contrast, I got 120xp for every map section I discovered, and there's a lot of them).

(Read More)

Comments [3]

Blog Calendar

SMTWTFS
     12
3456789
10111213141516
17181920212223
24252627282930

Links

GW2
WaR
SWTOR
WoT